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Last updated: February 9th, 2021.
- Wow Server Status Forum
- Wow Server Status Forum World Of Warcraft
- Server Status For Wow
- World Of Warcraft Server Issues
Welcome to WoW-Mania!
There has been a lot of talk and hype about some legacy wow servers lately.. While this may be news to some of you we have been providing a high-quality and high-availability World of Warcraft - Wrath of the Lich King server for over 6 years now. We may not be the biggest but we are certainly the best in quality and the service we offer to our players. No hype, just the plain good old World of Warcraft fun you grew to love.
A complete World of Warcraft realm site including Warcraft Census data. US Realm Status. EU Realm Status. Wow Realm Population is for players who are looking for most active and populated Alliance or Horde realm and guild. Active character: Character has logged in within 30 days. All data is gathered from Battle.net API usign guilds and characters info. Characters under level 10 are not counted. Considering the fact that 4.3.4 x100 realm becomes outdated, we decided not to close it at once, but to give x100 players an option to partially save their progress and transfer up to 5 85 level characters (including) to WoW Circle 4.3.4 x5 realm. Character transfer will be partial, but players c. Jan 31, 2021 Server population and class distribution Population of active raiders according to WarcraftLogs Click server name to view detailed server stats and class distribution, e.g. Whitemane While this info could be helpful to decide transfers, keep in mind this does not include non-raiding or non-logging characters. PVE Server Specific discussion Discussion forum related to PVE Server. 574 Topics 6542 Posts Last post by gangstabitch Mon Feb 04, 2019 3:55 am; Items marketplace 196 Topics 393 Posts Last post by revel2k9 Tue Jan 10, 2017 7:01 pm.
Wow Server Status Forum
We are the most stable and bug-free wotlk private server in the world today, with custom content and a top of the line hardware. WoW-Mania is run by professional developers and technicians to ensure the best all-around gaming experience. Our team is made of dedicated and passionate individuals who professionally create and maintain every single aspect of the game.
Come join us and relive the glory days of the Wrath of the Lich King expansion. Meet up with old friends or make new ones. Internet casino reviews. We are a truly global community with over 53 different countries represented among our players.
A vibrant and active community that is proud to call WoW-Mania home..
Wow Server Status Forum World Of Warcraft
Recently we promised you info about the development progress of Mists Of Pandaria. Today we want to show you what we have done so far and what you can expect in the near future. Pretty kitty games.
Server Status For Wow
The actualy development of MoP began already some time ago while we still had to put most of our ressources towards Cataclysm. This initial work was mostly around the foundation of MoP to make future development on the game even possible and increase security.
However, we are now mostly fully commited towards the development of MoP, which is why we will only deal with gamebreaking issues on Cataclysm and leave other things aside.
World Of Warcraft Server Issues
We do not have a release date of MoP yet. If we have a date, we will publish that information as soon as possible. The MoP PTR is still only there for internal testing, you can expect public access to it soon™ (we will announce it). We also do not have detailed information yet on how the transition to MoP will take place. One general thing we can say already though: The characters you have played in Cataclysm will be available to be played on MoP. Also there will still be a Cata server after the release of MoP.
During the last months we have worked on a ton of general core changes. These reach from simple things like target handling to complex math related problems in c++.
Our developers have worked and are still working on some very specific features and mechanics that you will usually not find on other private servers. One small example would be making general damage and healing calculations more precise. This will be most noticeable in calculations that don't always result in whole numbers, for example DoTs and HoTs.
Another system we've been working on is a basic one that determines if something should be a buff or a debuff. Usually, private servers have a static system with many exceptions – a very non-generic solution. We have been able to come up with a new generic system that so far seems to behave exactly like the one Blizzard uses. With this new system, it might be possible to eliminate a common bug private servers have – buffs that should be debuffs and vice versa.
These are just two examples of many changes we've made so far to elevate the quality of our upcoming Mists of Pandaria realm.
We were able to implement quite a few classes already which should basically be ready to play. These are Paladin, Rogue and Warrior. Currently the developer responsible for the classes is working on the Monk and will be able to move to another class shortly. This does not mean that other classes are unplayable, some basic work has gone into all of them already. We want to make sure that our high quality standards are upheld, which is why the implementation of classes also take a lot of time. We are testing every spell of every class one by one and in different circumstances.
As for zones, especially the zones that you as a player would face first, we also made huge steps forward within the short amount of time available. However, as the implementation of zones is a tedious work, there is still much to do on that regard. With Mists of Pandaria you will also have Scenarios available. Scenarios are short, 3-player instances, with progressive objectives and a story arc. We have roughly finished 1/3 of the scenarios that will be available with patch 5.0.4.
Ovo playing cards. Now to the dungeons. The developer responsible for them has gone above and beyond and basically gave us 5 out of the 6 new dungeons ready to go so far. The one that still requires some work is Shado-Pan Monastery. Then there are also Scarlet Monastry, Scarlet Halls and Scholomance that will get a level 90 heroic version. These still have to get implemented.
Of course we did not forget about our PvP community and we are also working on the new Arenas and Battlegrounds. Temple of Kotmogu is already ready to go. Silvershard Mines and the two new arenas are still untested but this should change soon.
Obviously there are a lot of other things, especially in the background, that a normal player would never know about but we will try our best to keep you updated on the most important topics.
You can find a list where the important content related progress status is visible here. This list will be updated on a regular basis to give you an impression of how far we are.
Additionally we will regularly publish information in form of a devblog.